// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "nel/misc/types_nl.h"
#include "nel/ligo/ligo_config.h"
namespace R2
{

class CR2LigoConfig : public NLLIGO::CLigoConfig
{
public:
	enum TScenarioType {Base, Act, Event};
public:
	virtual uint32 getFileStaticAliasMapping(const std::string &fileName) const;

	uint32 getStaticAliasMapping(uint32 aiInstance, TScenarioType type) const;

};

}

